Ciela, a fairy, finds him and leads him to Grandpa Oshus, a wise old man with great knowledge about the world. What starts as a curious adventure onto the ship quickly goes south as Tetra is imprisoned by the ship and Link is washed ashore on a distant island. In Phantom Hourglass, the seafaring adventurers Link and Tetra cross paths with the legendary ghost ship. With assistance from a talkative green cap, Link must travel unfamiliar lands on a quest to repair the sacred sword, lift the curse on the princess, and defeat Vaati. To save her and defeat Vaati, Link must seek out the help of the Picori, small, helpful creatures who can only be seen by children who believe in their legend. When Princess Zelda tries to stop him, she is cursed and turned to stone. The festival fun is soon interrupted by a mysterious stranger named Vaati, a powerful mage who not only wins the tournament but destroys the sacred chest imprisoning the evil spirits of their world. Dismayed, our hero attends the festival with his friend, the princess Zelda, who attempts to cheer him up. However, his sensei tells Link he needs more training before he can compete. In The Minish Cap, a young hero in training seeks to show off his sword skills in a tournament at the annual Picori Festival. This book contains two Legend of Zelda stories, The Minish Cap and Phantom Hourglass, each a modified version of the stories told in the games.
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